Files
nanoreth/crates/node/builder/src/components/builder.rs

393 lines
12 KiB
Rust

//! A generic [`NodeComponentsBuilder`]
use crate::{
components::{
Components, ConsensusBuilder, ExecutorBuilder, NetworkBuilder, NodeComponents,
PayloadServiceBuilder, PoolBuilder,
},
BuilderContext, ConfigureEvm, FullNodeTypes,
};
use reth_consensus::FullConsensus;
use reth_evm::execute::BlockExecutorProvider;
use reth_node_api::{HeaderTy, NodeTypes, NodeTypesWithEngine, TxTy};
use reth_payload_builder::PayloadBuilderHandle;
use reth_transaction_pool::{PoolTransaction, TransactionPool};
use std::{future::Future, marker::PhantomData};
/// A generic, general purpose and customizable [`NodeComponentsBuilder`] implementation.
///
/// This type is stateful and captures the configuration of the node's components.
///
/// ## Component dependencies:
///
/// The components of the node depend on each other:
/// - The payload builder service depends on the transaction pool.
/// - The network depends on the transaction pool.
///
/// We distinguish between different kind of components:
/// - Components that are standalone, such as the transaction pool.
/// - Components that are spawned as a service, such as the payload builder service or the network.
///
/// ## Builder lifecycle:
///
/// First all standalone components are built. Then the service components are spawned.
/// All component builders are captured in the builder state and will be consumed once the node is
/// launched.
#[derive(Debug)]
pub struct ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> {
pool_builder: PoolB,
payload_builder: PayloadB,
network_builder: NetworkB,
executor_builder: ExecB,
consensus_builder: ConsB,
_marker: PhantomData<Node>,
}
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
{
/// Configures the node types.
pub fn node_types<Types>(
self,
) -> ComponentsBuilder<Types, PoolB, PayloadB, NetworkB, ExecB, ConsB>
where
Types: FullNodeTypes,
{
let Self {
pool_builder,
payload_builder,
network_builder,
executor_builder: evm_builder,
consensus_builder,
_marker,
} = self;
ComponentsBuilder {
executor_builder: evm_builder,
pool_builder,
payload_builder,
network_builder,
consensus_builder,
_marker: Default::default(),
}
}
/// Apply a function to the pool builder.
pub fn map_pool(self, f: impl FnOnce(PoolB) -> PoolB) -> Self {
Self {
pool_builder: f(self.pool_builder),
payload_builder: self.payload_builder,
network_builder: self.network_builder,
executor_builder: self.executor_builder,
consensus_builder: self.consensus_builder,
_marker: self._marker,
}
}
/// Apply a function to the payload builder.
pub fn map_payload(self, f: impl FnOnce(PayloadB) -> PayloadB) -> Self {
Self {
pool_builder: self.pool_builder,
payload_builder: f(self.payload_builder),
network_builder: self.network_builder,
executor_builder: self.executor_builder,
consensus_builder: self.consensus_builder,
_marker: self._marker,
}
}
/// Apply a function to the network builder.
pub fn map_network(self, f: impl FnOnce(NetworkB) -> NetworkB) -> Self {
Self {
pool_builder: self.pool_builder,
payload_builder: self.payload_builder,
network_builder: f(self.network_builder),
executor_builder: self.executor_builder,
consensus_builder: self.consensus_builder,
_marker: self._marker,
}
}
/// Apply a function to the executor builder.
pub fn map_executor(self, f: impl FnOnce(ExecB) -> ExecB) -> Self {
Self {
pool_builder: self.pool_builder,
payload_builder: self.payload_builder,
network_builder: self.network_builder,
executor_builder: f(self.executor_builder),
consensus_builder: self.consensus_builder,
_marker: self._marker,
}
}
/// Apply a function to the consensus builder.
pub fn map_consensus(self, f: impl FnOnce(ConsB) -> ConsB) -> Self {
Self {
pool_builder: self.pool_builder,
payload_builder: self.payload_builder,
network_builder: self.network_builder,
executor_builder: self.executor_builder,
consensus_builder: f(self.consensus_builder),
_marker: self._marker,
}
}
}
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
where
Node: FullNodeTypes,
{
/// Configures the pool builder.
///
/// This accepts a [`PoolBuilder`] instance that will be used to create the node's transaction
/// pool.
pub fn pool<PB>(
self,
pool_builder: PB,
) -> ComponentsBuilder<Node, PB, PayloadB, NetworkB, ExecB, ConsB>
where
PB: PoolBuilder<Node>,
{
let Self {
pool_builder: _,
payload_builder,
network_builder,
executor_builder: evm_builder,
consensus_builder,
_marker,
} = self;
ComponentsBuilder {
pool_builder,
payload_builder,
network_builder,
executor_builder: evm_builder,
consensus_builder,
_marker,
}
}
}
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
where
Node: FullNodeTypes,
PoolB: PoolBuilder<Node>,
{
/// Configures the network builder.
///
/// This accepts a [`NetworkBuilder`] instance that will be used to create the node's network
/// stack.
pub fn network<NB>(
self,
network_builder: NB,
) -> ComponentsBuilder<Node, PoolB, PayloadB, NB, ExecB, ConsB>
where
NB: NetworkBuilder<Node, PoolB::Pool>,
{
let Self {
pool_builder,
payload_builder,
network_builder: _,
executor_builder: evm_builder,
consensus_builder,
_marker,
} = self;
ComponentsBuilder {
pool_builder,
payload_builder,
network_builder,
executor_builder: evm_builder,
consensus_builder,
_marker,
}
}
/// Configures the payload builder.
///
/// This accepts a [`PayloadServiceBuilder`] instance that will be used to create the node's
/// payload builder service.
pub fn payload<PB>(
self,
payload_builder: PB,
) -> ComponentsBuilder<Node, PoolB, PB, NetworkB, ExecB, ConsB>
where
PB: PayloadServiceBuilder<Node, PoolB::Pool>,
{
let Self {
pool_builder,
payload_builder: _,
network_builder,
executor_builder: evm_builder,
consensus_builder,
_marker,
} = self;
ComponentsBuilder {
pool_builder,
payload_builder,
network_builder,
executor_builder: evm_builder,
consensus_builder,
_marker,
}
}
/// Configures the executor builder.
///
/// This accepts a [`ExecutorBuilder`] instance that will be used to create the node's
/// components for execution.
pub fn executor<EB>(
self,
executor_builder: EB,
) -> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, EB, ConsB>
where
EB: ExecutorBuilder<Node>,
{
let Self {
pool_builder,
payload_builder,
network_builder,
executor_builder: _,
consensus_builder,
_marker,
} = self;
ComponentsBuilder {
pool_builder,
payload_builder,
network_builder,
executor_builder,
consensus_builder,
_marker,
}
}
/// Configures the consensus builder.
///
/// This accepts a [`ConsensusBuilder`] instance that will be used to create the node's
/// components for consensus.
pub fn consensus<CB>(
self,
consensus_builder: CB,
) -> ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, CB>
where
CB: ConsensusBuilder<Node>,
{
let Self {
pool_builder,
payload_builder,
network_builder,
executor_builder,
consensus_builder: _,
_marker,
} = self;
ComponentsBuilder {
pool_builder,
payload_builder,
network_builder,
executor_builder,
consensus_builder,
_marker,
}
}
}
impl<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB> NodeComponentsBuilder<Node>
for ComponentsBuilder<Node, PoolB, PayloadB, NetworkB, ExecB, ConsB>
where
Node: FullNodeTypes,
PoolB: PoolBuilder<Node>,
NetworkB: NetworkBuilder<Node, PoolB::Pool>,
PayloadB: PayloadServiceBuilder<Node, PoolB::Pool>,
ExecB: ExecutorBuilder<Node>,
ConsB: ConsensusBuilder<Node>,
{
type Components = Components<Node, PoolB::Pool, ExecB::EVM, ExecB::Executor, ConsB::Consensus>;
async fn build_components(
self,
context: &BuilderContext<Node>,
) -> eyre::Result<Self::Components> {
let Self {
pool_builder,
payload_builder,
network_builder,
executor_builder: evm_builder,
consensus_builder,
_marker,
} = self;
let (evm_config, executor) = evm_builder.build_evm(context).await?;
let pool = pool_builder.build_pool(context).await?;
let network = network_builder.build_network(context, pool.clone()).await?;
let payload_builder = payload_builder.spawn_payload_service(context, pool.clone()).await?;
let consensus = consensus_builder.build_consensus(context).await?;
Ok(Components {
transaction_pool: pool,
evm_config,
network,
payload_builder,
executor,
consensus,
})
}
}
impl Default for ComponentsBuilder<(), (), (), (), (), ()> {
fn default() -> Self {
Self {
pool_builder: (),
payload_builder: (),
network_builder: (),
executor_builder: (),
consensus_builder: (),
_marker: Default::default(),
}
}
}
/// A type that configures all the customizable components of the node and knows how to build them.
///
/// Implementers of this trait are responsible for building all the components of the node: See
/// [`NodeComponents`].
///
/// The [`ComponentsBuilder`] is a generic, general purpose implementation of this trait that can be
/// used to customize certain components of the node using the builder pattern and defaults, e.g.
/// Ethereum and Optimism.
/// A type that's responsible for building the components of the node.
pub trait NodeComponentsBuilder<Node: FullNodeTypes>: Send {
/// The components for the node with the given types
type Components: NodeComponents<
Node,
PayloadBuilder = PayloadBuilderHandle<<Node::Types as NodeTypesWithEngine>::Engine>,
>;
/// Consumes the type and returns the created components.
fn build_components(
self,
ctx: &BuilderContext<Node>,
) -> impl Future<Output = eyre::Result<Self::Components>> + Send;
}
impl<Node, F, Fut, Pool, EVM, Executor, Cons> NodeComponentsBuilder<Node> for F
where
Node: FullNodeTypes,
F: FnOnce(&BuilderContext<Node>) -> Fut + Send,
Fut: Future<Output = eyre::Result<Components<Node, Pool, EVM, Executor, Cons>>> + Send,
Pool: TransactionPool<Transaction: PoolTransaction<Consensus = TxTy<Node::Types>>>
+ Unpin
+ 'static,
EVM: ConfigureEvm<Header = HeaderTy<Node::Types>>,
Executor: BlockExecutorProvider<Primitives = <Node::Types as NodeTypes>::Primitives>,
Cons: FullConsensus<<Node::Types as NodeTypes>::Primitives> + Clone + Unpin + 'static,
{
type Components = Components<Node, Pool, EVM, Executor, Cons>;
fn build_components(
self,
ctx: &BuilderContext<Node>,
) -> impl Future<Output = eyre::Result<Self::Components>> + Send {
self(ctx)
}
}