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https://github.com/hl-archive-node/nanoreth.git
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docs: clean up payload builder docs (#4380)
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@ -11,7 +11,7 @@
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attr(deny(warnings, rust_2018_idioms), allow(dead_code, unused_variables))
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))]
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//! reth basic payload job generator
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//! A basic payload generator for reth.
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use crate::metrics::PayloadBuilderMetrics;
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use futures_core::ready;
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@ -60,7 +60,7 @@ use tracing::{debug, trace};
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mod metrics;
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/// The [PayloadJobGenerator] that creates [BasicPayloadJob]s.
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/// The [`PayloadJobGenerator`] that creates [`BasicPayloadJob`]s.
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pub struct BasicPayloadJobGenerator<Client, Pool, Tasks, Builder = ()> {
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/// The client that can interact with the chain.
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client: Client,
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@ -10,7 +10,7 @@ use std::{
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collections::{hash_map::Entry, HashMap},
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};
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/// A container type that caches all [DatabaseRef] reads from an underlying [DatabaseRef].
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/// A container type that caches reads from an underlying [DatabaseRef].
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///
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/// This is intended to be used in conjunction with [CacheDB](reth_revm_primitives::db::CacheDB)
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/// during payload building which repeatedly accesses the same data.
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@ -16,27 +16,30 @@
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attr(deny(warnings, rust_2018_idioms), allow(dead_code, unused_variables))
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))]
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//! This crate defines the abstractions to create and update payloads:
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//! - [PayloadJobGenerator]: a type that knows how to create new jobs for creating payloads based
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//! on [PayloadAttributes](reth_rpc_types::engine::PayloadAttributes).
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//! - [PayloadJob]: a type that can yields (better) payloads over time.
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//! This crate defines abstractions to create and update payloads (blocks):
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//! - [`PayloadJobGenerator`]: a type that knows how to create new jobs for creating payloads based
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//! on [`PayloadAttributes`](reth_rpc_types::engine::PayloadAttributes).
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//! - [`PayloadJob`]: a type that yields (better) payloads over time.
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//!
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//! This crate comes with the generic [PayloadBuilderService] responsible for managing payload jobs.
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//! This crate comes with the generic [`PayloadBuilderService`] responsible for managing payload
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//! jobs.
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//!
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//! ## Node integration
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//!
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//! In a standard node the [PayloadBuilderService] sits downstream of the engine API or rather the
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//! component that handles requests from the Beacon Node like `engine_forkchoiceUpdatedV1`.
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//! In a standard node the [`PayloadBuilderService`] sits downstream of the engine API, or rather
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//! the component that handles requests from the consensus layer like `engine_forkchoiceUpdatedV1`.
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//!
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//! Payload building is enabled if the forkchoice update request contains payload attributes.
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//! See also <https://github.com/ethereum/execution-apis/blob/6709c2a795b707202e93c4f2867fa0bf2640a84f/src/engine/shanghai.md#engine_forkchoiceupdatedv2>
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//! If the forkchoice update request is VALID and contains payload attributes the
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//! [PayloadBuilderService] will create a new [PayloadJob] via the [PayloadJobGenerator] and start
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//! polling it until the payload is requested by the CL and the payload job is resolved:
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//! [PayloadJob::resolve]
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//!
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//! See also [the engine API docs](https://github.com/ethereum/execution-apis/blob/6709c2a795b707202e93c4f2867fa0bf2640a84f/src/engine/shanghai.md#engine_forkchoiceupdatedv2)
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//! If the forkchoice update request is `VALID` and contains payload attributes the
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//! [`PayloadBuilderService`] will create a new [`PayloadJob`] via the given [`PayloadJobGenerator`]
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//! and start polling it until the payload is requested by the CL and the payload job is resolved
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//! (see [`PayloadJob::resolve`]).
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//!
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//! ## Example
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//!
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//! A simple example of a [PayloadJobGenerator] that creates empty blocks:
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//! A simple example of a [`PayloadJobGenerator`] that creates empty blocks:
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//!
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//! ```
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//! use std::future::Future;
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@ -124,10 +124,10 @@ impl PayloadBuilderHandle {
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///
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/// This type is an endless future that manages the building of payloads.
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///
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/// It tracks active payloads and their build jobs that run in the worker pool.
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/// It tracks active payloads and their build jobs that run in a worker pool.
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///
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/// By design, this type relies entirely on the [PayloadJobGenerator] to create new payloads and
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/// does know nothing about how to build them, itt just drives the payload jobs.
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/// By design, this type relies entirely on the [`PayloadJobGenerator`] to create new payloads and
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/// does know nothing about how to build them, it just drives their jobs to completion.
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#[must_use = "futures do nothing unless you `.await` or poll them"]
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pub struct PayloadBuilderService<Gen>
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where
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@ -141,7 +141,7 @@ where
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_service_tx: mpsc::UnboundedSender<PayloadServiceCommand>,
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/// Receiver half of the command channel.
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command_rx: UnboundedReceiverStream<PayloadServiceCommand>,
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/// metrics for the payload builder service
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/// Metrics for the payload builder service
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metrics: PayloadBuilderServiceMetrics,
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}
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@ -5,14 +5,15 @@ use std::{future::Future, sync::Arc};
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/// A type that can build a payload.
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///
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/// This type is a Future that resolves when the job is done (e.g. timed out) or it failed. It's not
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/// supposed to return the best payload built when it resolves instead [PayloadJob::best_payload]
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/// should be used for that.
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/// This type is a [`Future`] that resolves when the job is done (e.g. complete, timed out) or it
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/// failed. It's not supposed to return the best payload built when it resolves, instead
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/// [`PayloadJob::best_payload`] should be used for that.
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///
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/// A PayloadJob must always be prepared to return the best payload built so far to make there's a
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/// valid payload to deliver to the CL, so it does not miss a slot, even if the payload is empty.
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/// A `PayloadJob` must always be prepared to return the best payload built so far to ensure there
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/// is a valid payload to deliver to the CL, so it does not miss a slot, even if the payload is
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/// empty.
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///
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/// Note: A PayloadJob need to be cancel safe because it might be dropped after the CL has requested the payload via `engine_getPayloadV1`, See also <https://github.com/ethereum/execution-apis/blob/6709c2a795b707202e93c4f2867fa0bf2640a84f/src/engine/paris.md#engine_getpayloadv1>
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/// Note: A `PayloadJob` need to be cancel safe because it might be dropped after the CL has requested the payload via `engine_getPayloadV1` (see also [engine API docs](https://github.com/ethereum/execution-apis/blob/6709c2a795b707202e93c4f2867fa0bf2640a84f/src/engine/paris.md#engine_getpayloadv1))
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pub trait PayloadJob: Future<Output = Result<(), PayloadBuilderError>> + Send + Sync {
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/// Represents the future that resolves the block that's returned to the CL.
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type ResolvePayloadFuture: Future<Output = Result<Arc<BuiltPayload>, PayloadBuilderError>>
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@ -29,9 +30,11 @@ pub trait PayloadJob: Future<Output = Result<(), PayloadBuilderError>> + Send +
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///
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/// This is invoked on [`engine_getPayloadV2`](https://github.com/ethereum/execution-apis/blob/main/src/engine/shanghai.md#engine_getpayloadv2) and [`engine_getPayloadV1`](https://github.com/ethereum/execution-apis/blob/main/src/engine/paris.md#engine_getpayloadv1).
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///
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/// The timeout for returning the payload to the CL is 1s.
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/// Ideally, future returned by this method must resolve in under 1s. Ideally this is the best
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/// payload built so far or an empty block without transactions if nothing has been built yet.
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/// The timeout for returning the payload to the CL is 1s, thus the future returned should
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/// resolve in under 1 second.
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///
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/// Ideally this is the best payload built so far, or an empty block without transactions, if
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/// nothing has been built yet.
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///
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/// According to the spec:
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/// > Client software MAY stop the corresponding build process after serving this call.
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@ -39,9 +42,9 @@ pub trait PayloadJob: Future<Output = Result<(), PayloadBuilderError>> + Send +
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/// It is at the discretion of the implementer whether the build job should be kept alive or
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/// terminated.
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///
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/// If this returns [KeepPayloadJobAlive::Yes] then the future the [PayloadJob] will be polled
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/// once more, if this returns [KeepPayloadJobAlive::No] then the [PayloadJob] will be dropped
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/// after this call
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/// If this returns [`KeepPayloadJobAlive::Yes`], then the [`PayloadJob`] will be polled
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/// once more. If this returns [`KeepPayloadJobAlive::No`] then the [`PayloadJob`] will be
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/// dropped after this call.
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fn resolve(&mut self) -> (Self::ResolvePayloadFuture, KeepPayloadJobAlive);
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}
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@ -59,15 +62,17 @@ pub enum KeepPayloadJobAlive {
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pub trait PayloadJobGenerator: Send + Sync {
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/// The type that manages the lifecycle of a payload.
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///
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/// This type is a Stream that yields better payloads.
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/// This type is a future that yields better payloads.
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type Job: PayloadJob;
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/// Creates the initial payload and a new [PayloadJob] that yields better payloads.
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/// Creates the initial payload and a new [`PayloadJob`] that yields better payloads over time.
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///
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/// This is called when the CL requests a new payload job via a fork choice update.
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///
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/// Note: this is expected to build a new (empty) payload without transactions, so it can be
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/// returned directly. when asked for
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/// # Note
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///
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/// This is expected to initially build a new (empty) payload without transactions, so it can be
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/// returned directly.
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fn new_payload_job(
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&self,
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attr: PayloadBuilderAttributes,
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